My route into design started through skateboarding. Growing up, I was surrounded by skate graphics and the subsequent street culture, posters, magazines, games, artwork and independent brands. That was probably my first real exposure to how design could carry identity, attitude and meaning. At first, I was drawn to the visual side of design: composition, typography, layout, image-making and the way a piece of work could create a feeling before you had fully understood it. Over time, that interest became broader. I moved from graphic and visual design into UX and product design, where I found I was just as interested in how things worked as how they looked. I liked understanding why people struggled, how information should be structured, how decisions were made, and how a better interface could make something complicated feel more manageable. That combination still shapes how I work today: visual craft matters, but it needs to support the task, the system and the person using it.