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Andrew Pierce

About me

Andrew Pierce
The design-adjacent books i've read up to 2026

How I got into design

My route into design started through skateboarding. Growing up, I was surrounded by skate graphics and the subsequent street culture, posters, magazines, games, artwork and independent brands. That was probably my first real exposure to how design could carry identity, attitude and meaning. At first, I was drawn to the visual side of design: composition, typography, layout, image-making and the way a piece of work could create a feeling before you had fully understood it. Over time, that interest became broader. I moved from graphic and visual design into UX and product design, where I found I was just as interested in how things worked as how they looked. I liked understanding why people struggled, how information should be structured, how decisions were made, and how a better interface could make something complicated feel more manageable. That combination still shapes how I work today: visual craft matters, but it needs to support the task, the system and the person using it.

Outside work

Outside of work, I no longer skateboard, but instead read a lot of non-fiction, go to live music and stand-up comedy when I can, play games, work out, and enjoy anything that creates a good shared experience; from a planned trip to something more spontaneous. Travel has been a big part of my life too. I left England for Sweden in 2017, and backpacking trips throughout the years have shaped a lot of how I think about people, culture and independence. I like learning, staying curious, noticing how people behave, and being around things that have energy, humour, character and a point of view.

What I’m looking for next

I’m interested in Senior Product Designer and Lead Product Designer roles where I can stay close to the craft while helping shape product direction and support other designers. I’m particularly drawn to teams working on complex products where good design can make difficult tasks feel clearer and more human. I’m not looking for design theatre. I like work where the problems are real, the details matter, and the quality of the product depends on strong collaboration between design, product and engineering. I’m currently based in Stockholm and looking to relocate back to London.

What others say about working with me

Andreas Fischerström, Senior Manager at Deloitte

“He has made himself invaluable at IKEA, not just pushing the team forward but also the UX craft taking shape in the organisation. He is already considered a strong leader within IKEA’s design team and is getting reached out to by many for his input on things.”

Mariana Jackson, Manager at Deloitte

“Andrew has managed to understand a very complex business process and display it in a way that is easy to follow and understand. Andrew has done this independently and proactively, without any hand holding from the project team and his output has been received positively from the team.”

Charles Florman, Senior Manager at Deloitte

“I always use him as a reviewer for what I consider to be high concern projects, tough projects where we have a junior person that is working solo and where I want to make sure that they are in the safest possible hands.”

Jarrod Linton, IMC Digital UX Lead at IKEA

“He has shown a lot of initiative and is leading standards in our design systems, which is on top of the work he’s doing in his product area. He’s very insightful and collaborates with everyone in a really good way.”

Joyce Mak, Manager at Deloitte

“Has a great attitude when design decisions are challenged, Andrew would go the extra mile to understand other perspectives, pull in references and rationale to support the team in moving forward with actionable outcomes. Collaborative and trusting - encourages junior team members to take ownership of identified pieces, while offering guidance where needed.”

About me

I’m a Senior Product Designer and Manager at Deloitte with 9+ years of experience across product design, UX, visual design and design leadership.

I’m most useful in ambiguous, system-heavy spaces where teams need to turn complexity into clear workflows, scalable interfaces and shippable product direction. My work often sits between customer needs, business goals and technical constraints, so I’m used to shaping the problem as well as designing the solution.

I work closely with product, engineering and research from early discovery through to implementation. I care about interaction detail, visual craft, accessibility, design systems and the quality of what actually gets shipped.

Alongside hands-on design, I mentor designers, run design reviews, support recruitment and help teams improve the way they design and deliver.

Selected organisations I’ve worked with:

LTA
NHS
ACNE
VELUX
GOV.UK
Natwest
Mastercard

Core capabilities

Product strategy and discovery

Problem framing, product discovery, workflow mapping, success criteria, prioritisation, user research, stakeholder alignment and strategic decision-making.

UX, interaction and visual design

Information architecture, user flows, wireframes, prototypes, responsive web, native iOS and Android design, interaction patterns, micro-interactions and high-fidelity UI.

Systems and delivery

Design systems, accessibility, design documentation, developer handoff, implementation QA, design reviews and scalable ways of working.

Leadership and collaboration

Mentoring, coaching, critique, workshops, cross-functional collaboration, client presentations, recruitment support and design team rituals.

Experience by the numbers:

25 client projects
17 design lead roles
16 pitches and proposals
13 designers mentored
8 internal projects